Hingariva

Origin:
"“The All-Mother carved the All-Father out of the Rocks to fight The Eldric Horror Edkco. She needed a Warrior that was Stout and strong to face the Horror. When he was created The All-Father left the Mountains to face Edkco with his Axe Strasky that the All-Mother had crafted for him. In the Darkest hour The All-Father slew Edkco for The All-Fathers Axe never left his hand in his time of need. When he was done he returned to the mountain. He wanted to carve out his own home in this realm. When he returned He Showed the All-Mother the Mattoch he had carved out of Edkcos Skull. The two the dug deep into the Great Red Mountain and there, under a Vein of Gold the All-Mother Carved the first Sons and Daughters that the All-Father bleed into life. This is how the Dwarfs of Hingariva were created.” - The Carved Stone of the All-Father"

Society:
They hold Axes, Mattoch, Hammers & Chisels as items of high honor.

If a Dwarf wishes to marry they must craft an Axe like the All-Mother and present it to their loved one. This represents how the All-Mothers Axe never left the All-Father in his darkest hour. They will carry their Axe until the day they die like the All-Father did.

Unlike their Axes, The Dwarves decorate their Mattocks with gold and bones. Some are even inlaid with gems and runes of magic to help strike the earth faster.

Before using their Mattocks, Dwarves will scratch a small X on the stone they are about to strike. It is considered high praise to hit the X dead on like the All-Father did with his first strike.

Art is held in high regard, as it is apart of their reproduction. They care more about form then color in their artwork. The smallest carved stone is as carefully considered as the cavern homes they carve out of stone.

The Hammer & Chisel are heavily used in the making of art and good sets are hard to come by. It is considered the highest form of a dwarven artist to only use a Hammer and One Chisel. These artists are constantly teaching young lovers how to carve babies, sometimes helping in the actual masterwork.

Dwarven drink is actually fragmented mushrooms they turn into beer. They can go days without food as long as they drink beer like humans do water. Oddly it's alcohol level is not high so very few actually get drunk from Dwarven made beer. While they can and do drink water, they prefer food and drink made from the mountain over other things.

It is also a custom when first meeting another to say “By the Mattock we meet.” and when saying their final goodbye they say “May we be of the Axe.”

Insults and curse words are common in any culture and the Dwarfs of Hingariva are no exception. A populer Insult to hurl at someone is “Grippless”, implying the other has no grip on anything. A popular Curse word that is looked down at is “

A common game that is beloved by all is Dravarve. This game is played with a small bit of gold and the Mattock. The goal is to toss the gold up in the air with the Mattock and catch it before hitting the ground. They must get as close to the ceiling as possible. If it touches the ceiling or the ground the player loses.

While they are one people, The Dwarves of Hingariva are split into several factions since the All-Fathers passing. The two major nations are the Gistariv and the Yoyt.

The Gistariv are concerned with continuing the work of the All-Father and expanding into the rocks. They are ruled by a King who is selected with a ritual. They have a very strict caste system that is hard to move up it.

The Yoyt, while among the smaller fractions, they believe in independence of rule. They are a collection of small towns and homes who all rally under the same banner. If one of these places is disturbed, all Yoyt nearby come to the others aid.

There are neutral factions that are more concerned  with trade and mushroom farming.

Most Dwarfs tend to welcome all other people into their homes, and they are usually close friends with the Goblins of the Oookara.

The Children that are created with outsiders usually are nicknamed “Rough Cuts” as not many Dwarves see other people having the skill to carve a Dwarf child from the stone. These Children also tend to have features from the outsider carved into them as well.

They tend to also pay higher than most would for goods, but never try to get a deal with a Dwarven Trader.

There is tradition not to delve deeper the 145 Backhands below a mountains roots. This in part as the world they live on has a vast dark network of Eldric magic and caverns that no mortal was ever meant to see. Some Dwarves do dig deeper the 145 Backhands, yet very few have ever returned.

Magic:
Dwarves can learn to wield magic, but depending on the Rock they were carved from dictates how well they can use Magic. If a dwarf was created using a rock that was more magically sensitive they would be better at Magic. If a dwarf was carved from a rock that grounded out magic they would never be able to wield Magic.

The Dwarves have never truly mastered Rune Magic, instead they send off Weapons and other items to have rune engraved into them by the Runemasters Oookara.